Bonus tokens enhance the turn by turn moves such as combat.
-these tokens are placed down at the beginning of the turn, one for each territory you control with units in it.
-there are specialty bonus tokens which are usually better versions but have limited use.
when an order is marked with a * that means it is a specialty bonus token
March Order Enhancers
+1 to combat with march
+2 to combat with march *
1 Sword with march
2 Swords with march *
1 sword and +1 to combat with march *
Move Special Orders
-retreat order allows an army to retreat from a territory but these are only activated in response to an attack on the territory
-when retreating with the special retreat move order they can only move to a territory that you control.
Counter Attack *
-allows for the army if they were just attacked, and won to immediately attack any nearby territory as a "special turn"
-when an army with this token loses they retreat but the units are not routed.
-collect a power token and any power tokens that territory would give you, collect at end of round
-collect one supply and any supplies that territory would give you, collect at end of round
+1 to combat, only on defense
+2 to combat, only on defense *
1 shield, only with defense
2 shields,only with defense *
+1 to combat and 1 shield, only on defense *
-lends strength of territory to aid another, must be adjacent to the embattled area.
Support +1 *
-lends strength and adds +1 to combat
-supports with one sword, does not lend strength of territory
-supports with two swords, does not lend strength of territory
Support & a Sword *
-lends strength and gives a sword to combat
-supports with one shield, does not lend strength of territory
-supports with two shields, does not lend strength of territory
Support & a Shield
-lends strength and gives a shield to combat